(Based on manufacturer's information)Set in a world of fantasy dominated by the great, opposing powers of technology and nature, Silverfall gamers must choose between these forces in order to conquer all forthcoming quests and save the principal city from falling. Two companions will accompany them on their journey through the fascinating world of Nelwë. Decision-making is key throughout the game, as players' choices impact both storyline and accumulation of skills.
Silverfall offers a unique character building system of advancement and equipment that allows for complete freedom to customize characters. Gamers can develop unique characters such as scientist troll magicians, elemental elf warriors, or mercantile goblins. Fighting and magic are employed throughout the game, and vary from melee, ranged and technical to light, elemental and dark. Gamers will play throughout a 25-hour main quest, numerous side quests and two multiplayer modes, player-versus-player and co-operative. With four races to choose from, nine skill sets encompassing more than 130 individual skills, over 100 monsters, and advanced 3D graphics, Silverfall replenishes the RPG genre with a memorable hack-and-slash action adventure.
To win, the player must take sides between the two great powers that share the world today: nature and technology. Throughout his adventure and during each quest, the player will be able to make choices leading to one way or the other.
The choices influence the game in several ways:
- Recruitment of different allies for the final battle. The goblins of Cloudworks will help you if you choose technology, the Beast-men of Gaïan if you select nature.
- Different weapons and armour have an influence on the battles and the visual aspect of the player.
- Two separate skill trees each provide 10 special talents (lycanthropy or implant, insect invocations or radioactivity..). These skills are not offered to the player choosing the opposite way. A player who has the skill of lycanthropy instead of having implants will not fight in the same manner. Lycanthropy increases the player's force and speed of combat and gives him the "berserk" capacity. It is very interesting for players who have not developed their physical skills very much as this allows them occasionally to be very effective in melee combat. The implants, when received, provide specific skill bonuses. For example, a mechanical arm will provide bonuses in long distance precision shooting and the possibility of using firearms.
- Modification of Silverfall, the principal city, according to the player's alignment. The city changes in appearance, the merchants do not sell the same merchandise, etc...
In Silverfall, a whole trove of skills is unlocked (gradually according the player's progression) that is inaccessible by choosing the other way (but which can be replayed in that way, as well).